Blissey
-
Normal
0242
Size
1.5 m
46.8 kg
Gender ratio
0 %
100 %
Catch rate
30 / 255
8.81 %
Breeding
Growth rate
800,000 exp
fast
EV yield
-
3 HP
Stats
HP255
Attack10
Defense10
Sp. Atk75
Sp. Def135
Speed55
—
Total540
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Natural Cure
The Pokémon's status conditions are cured when it switches out.
Serene Grace
Raises the likelihood of additional effects occurring when the Pokémon uses its moves.
Healer
Sometimes cures the status conditions of the Pokémon's allies.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Heiteira
-
en Blissey
-
es Blissey
-
fr Leuphorie
-
it Blissey
-
ja ハピナス
-
ja-hrkt ハピナス
-
ja-roma Happinas
-
ko 해피너스
-
zh-hans 幸福蛋
-
zh-hant 幸福蛋
Moves
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
69 | Seismic Toss The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | — | 100% | 20 | ||
215 | Heal Bell The user makes a soothing bell chime to cure the status conditions of all its fellow party Pokémon and allies. | — | —% | 5 | ||
217 | Present The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. | — | 90% | 15 | ||
356 | Gravity Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | — | —% | 5 |
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Pound The target is physically pounded with a long tail, a foreleg, or the like. | 40 | 100% | 35 | ||
1 | Defense Curl The user curls up and boosts its Defense stat. | — | —% | 40 | ||
1 | Sweet Kiss The user kisses the target with a sweet, angelic cuteness that causes confusion. | — | 75% | 10 | ||
1 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | — | 100% | 20 | ||
1 | Covet The user endearingly approaches the target, then steals the target's held item. | 60 | 100% | 25 | ||
1 | Copycat The user mimics the move used immediately before it. The move fails if no other move has been used yet. | — | —% | 20 | ||
1 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 40 | —% | 15 | ||
4 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | — | 100% | 30 | ||
8 | Echoed Voice The user attacks the target with an echoing voice. If this move is used consecutively by any Pokémon, its power is boosted. | 40 | 100% | 15 | ||
12 | Life Dew The user scatters mysterious water around and restores the HP of itself and its ally Pokémon currently in the battle. | — | —% | 10 | ||
16 | Sing A soothing lullaby is sung in a beautiful voice that puts the target to sleep. | — | 55% | 15 | ||
20 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
24 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
28 | Heal Pulse The user emits a healing pulse that restores the target's HP by up to half its max HP. | — | —% | 10 | ||
32 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
36 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | — | —% | 30 | ||
40 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
44 | Soft-Boiled The user restores its own HP by up to half its max HP. | — | —% | 5 | ||
48 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | 140 | 100% | 5 | ||
52 | Healing Wish The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured. | — | —% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM02 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | — | 100% | 20 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM11 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | 60 | 100% | 20 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM19 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 40 | —% | 15 | ||
TM20 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 50 | 100% | 20 | ||
TM22 | Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 50 | 100% | 20 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM28 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 60 | 100% | 20 | ||
TM32 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 60 | —% | 20 | ||
TM34 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 55 | 95% | 15 | ||
TM36 | Rock Tomb The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 60 | 95% | 15 | ||
TM41 | Stored Power The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | 20 | 100% | 10 | ||
TM43 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
TM46 | Avalanche This move's power is doubled if the target has inflicted damage on the user in the same turn. | 60 | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM51 | Sandstorm A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | — | —% | 10 | ||
TM52 | Snowscape The user summons a snowstorm lasting five turns. This boosts the Defense stats of Ice types. | — | —% | 10 | ||
TM58 | Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 75 | 100% | 15 | ||
TM59 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 80 | 90% | 15 | ||
TM66 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 85 | 100% | 15 | ||
TM67 | Fire Punch The target is attacked with a fiery punch. This may also leave the target with a burn. | 75 | 100% | 15 | ||
TM68 | Thunder Punch The target is attacked with an electrified punch. This may also leave the target with paralysis. | 75 | 100% | 15 | ||
TM69 | Ice Punch The target is attacked with an icy punch. This may also leave the target frozen. | 75 | 100% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM73 | Drain Punch The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM75 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | — | —% | 30 | ||
TM79 | Dazzling Gleam The user damages opposing Pokémon by emitting a powerful flash. | 80 | 100% | 10 | ||
TM80 | Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | — | —% | 10 | ||
TM81 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM82 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | — | 90% | 20 | ||
TM84 | Stomping Tantrum Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 75 | 100% | 10 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM86 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 75 | 90% | 10 | ||
TM98 | Skill Swap The user employs its psychic power to exchange Abilities with the target. | — | —% | 10 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM109 | Trick The user catches the target off guard and swaps the target's held item with its own. | — | 100% | 10 | ||
TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
TM116 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | — | —% | 20 | ||
TM117 | Hyper Voice The user attacks by letting loose a horribly loud, resounding cry. | 90 | 100% | 10 | ||
TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | 90 | 100% | 10 | ||
TM125 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 90 | 100% | 15 | ||
TM126 | Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 90 | 100% | 15 | ||
TM129 | Calm Mind The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | — | —% | 20 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM135 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 90 | 100% | 10 | ||
TM136 | Electric Terrain The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokémon on the ground can no longer fall asleep. | — | —% | 10 | ||
TM141 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 110 | 85% | 5 | ||
TM143 | Blizzard A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen. | 110 | 70% | 5 | ||
TM147 | Wild Charge The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | 90 | 100% | 15 | ||
TM149 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | 100 | 100% | 10 | ||
TM152 | Giga Impact The user charges at the target using every bit of its power. The user can't move on the next turn. | 150 | 90% | 5 | ||
TM158 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 120 | 70% | 5 | ||
TM163 | Hyper Beam The target is attacked with a powerful beam. The user can't move on the next turn. | 150 | 90% | 5 | ||
TM166 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | 110 | 70% | 10 | ||
TM168 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 120 | 100% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM178 | Gravity Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | — | —% | 5 | ||
TM192 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 150 | 100% | 20 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM204 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM205 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | — | 100% | 5 | ||
TM227 | Alluring Voice The user attacks the target using its angelic voice. This also confuses the target if its stats have been boosted during the turn. | 80 | 100% | 10 |