Ducklett
-
Water
-
Flying
0580
Size
0.5 m
5.5 kg
Gender ratio
50 %
50 %
Catch rate
190 / 255
35.18 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 HP
Stats
HP62
Attack44
Defense50
Sp. Atk44
Sp. Def50
Speed55
—
Total305
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Keen Eye
The Pokémon's keen eyes prevent its accuracy from being lowered.
Big Pecks
Prevents the Pokémon from having its Defense stat lowered.
Hydration
Cures the Pokémon's status conditions in rain.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Piccolente
-
en Ducklett
-
es Ducklett
-
fr Couaneton
-
it Ducklett
-
ja コアルヒー
-
ja-hrkt コアルヒー
-
ja-roma Koaruhie
-
ko 꼬지보리
-
zh-hans 鸭宝宝
-
zh-hant 鴨寶寶
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Water Gun The target is blasted with a forceful shot of water. | 40 | 100% | 25 | ||
6 | Defog A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | — | —% | 15 | ||
9 | Wing Attack The target is struck with large, imposing wings spread wide to inflict damage. | 60 | 100% | 35 | ||
13 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | 60 | 100% | 20 | ||
15 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | 60 | —% | 20 | ||
19 | Bubble Beam A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat. | 65 | 100% | 20 | ||
21 | Feather Dance The user covers the target's body with a mass of down that harshly lowers its Attack stat. | — | 100% | 15 | ||
24 | Aqua Ring The user envelops itself in a veil made of water. It regains some HP every turn. | — | —% | 20 | ||
27 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 75 | 95% | 15 | ||
30 | Roost The user lands and rests its body. This move restores the user's HP by up to half its max HP. | — | —% | 5 | ||
34 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
37 | Tailwind The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | — | —% | 15 | ||
41 | Brave Bird The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | 120 | 100% | 15 | ||
46 | Hurricane The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. | 110 | 70% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM11 | Water Pulse The user attacks the target with a pulsing blast of water. This may also confuse the target. | 60 | 100% | 20 | ||
TM19 | Disarming Voice Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. | 40 | —% | 15 | ||
TM20 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 50 | 100% | 20 | ||
TM22 | Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 50 | 100% | 20 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM27 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | 60 | —% | 20 | ||
TM32 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 60 | —% | 20 | ||
TM34 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 55 | 95% | 15 | ||
TM40 | Air Cutter The user launches razor-like wind to slash opposing Pokémon. This move has a heightened chance of landing a critical hit. | 60 | 95% | 25 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM65 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 75 | 95% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM97 | Fly The user flies up into the sky on the first turn, then attacks on the next turn. | 90 | 95% | 15 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM110 | Liquidation The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. | 85 | 100% | 10 | ||
TM113 | Tailwind The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | — | —% | 15 | ||
TM123 | Surf The user attacks everything around it by swamping its surroundings with a giant wave. | 90 | 100% | 15 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM135 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 90 | 100% | 10 | ||
TM160 | Hurricane The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. | 110 | 70% | 10 | ||
TM164 | Brave Bird The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM204 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM205 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | — | 100% | 5 | ||
TM208 | Whirlpool The user traps the target inside a violent, swirling whirlpool that inflicts damage for four to five turns. | 35 | 85% | 15 | ||
TM216 | Feather Dance The user covers the target's body with a mass of down that harshly lowers its Attack stat. | — | 100% | 15 |
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
16 | Gust A gust of wind is whipped up by wings and launched at the target to inflict damage. | 40 | 100% | 35 | ||
211 | Steel Wing The target is hit with wings of steel. This may also boost the user's Defense stat. | 70 | 90% | 25 | ||
283 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | — | 100% | 5 | ||
291 | Dive The user dives on the first turn, then floats up and attacks on the next turn. | 80 | 100% | 10 | ||
362 | Brine This move's power is doubled if the target's HP is at half or less. | 65 | 100% | 10 | ||
453 | Aqua Jet The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. | 40 | 100% | 20 |