Exeggcute
-
Grass
-
Psychic
0102
Size
0.4 m
2.5 kg
Gender ratio
50 %
50 %
Catch rate
90 / 255
20.09 %
Breeding
Growth rate
1,250,000 exp
slow
EV yield
-
1 Defense
Stats
HP60
Attack40
Defense80
Sp. Atk60
Sp. Def45
Speed40
—
Total325
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
Harvest
May create another Berry after one is used.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Owei
-
en Exeggcute
-
es Exeggcute
-
fr Noeunoeuf
-
it Exeggcute
-
ja タマタマ
-
ja-hrkt タマタマ
-
ja-roma Tamatama
-
ko 아라리
-
zh-hans 蛋蛋
-
zh-hant 蛋蛋
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Absorb A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 20 | 100% | 25 | ||
1 | Hypnosis The user employs hypnotic suggestion to make the target fall asleep. | — | 60% | 20 | ||
5 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | — | —% | 20 | ||
10 | Leech Seed A seed is planted on the target. It steals some HP from the target every turn. | — | 90% | 10 | ||
15 | Mega Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 40 | 100% | 15 | ||
20 | Confusion The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. | 50 | 100% | 25 | ||
25 | Synthesis The user restores its own HP. The amount of HP regained varies with the weather. | — | —% | 5 | ||
30 | Bullet Seed The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 25 | 100% | 30 | ||
35 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
40 | Extrasensory The user attacks with an odd, unseeable power. This may also make the target flinch. | 80 | 100% | 20 | ||
45 | Uproar The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 90 | 100% | 10 | ||
50 | Worry Seed A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia. | — | 100% | 10 | ||
55 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 120 | 100% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM16 | Psybeam The target is attacked with a peculiar ray. This may also confuse the target. | 65 | 100% | 20 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM41 | Stored Power The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | 20 | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM54 | Psyshock The user materializes an odd psychic wave to attack the target. This move deals physical damage. | 80 | 100% | 10 | ||
TM56 | Bullet Seed The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 25 | 100% | 30 | ||
TM59 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 80 | 90% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM71 | Seed Bomb The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 80 | 100% | 15 | ||
TM74 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | — | —% | 20 | ||
TM75 | Light Screen A wondrous wall of light is put up to reduce damage from special moves for five turns. | — | —% | 30 | ||
TM81 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM88 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | — | —% | 20 | ||
TM92 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | — | —% | 10 | ||
TM98 | Skill Swap The user employs its psychic power to exchange Abilities with the target. | — | —% | 10 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM109 | Trick The user catches the target off guard and swaps the target's held item with its own. | — | 100% | 10 | ||
TM111 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM119 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 90 | 100% | 10 | ||
TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | 90 | 100% | 10 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM137 | Grassy Terrain The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | — | —% | 10 | ||
TM148 | Sludge Bomb The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 90 | 100% | 10 | ||
TM159 | Leaf Storm The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
TM168 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 120 | 100% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM191 | Uproar The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | 90 | 100% | 10 | ||
TM194 | Grassy Glide Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | 55 | 100% | 20 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM224 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 | ||
TM228 | Psychic Noise The user attacks the target with unpleasant sound waves. For two turns, the target is prevented from recovering HP through moves, Abilities, or held items. | 75 | 100% | 10 |
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
77 | Poison Powder The user scatters a cloud of poisonous dust that poisons the target. | — | 75% | 35 | ||
78 | Stun Spore The user scatters a cloud of numbing powder that paralyzes the target. | — | 75% | 30 | ||
79 | Sleep Powder The user scatters a cloud of soporific dust that puts the target to sleep. | — | 75% | 15 | ||
174 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 | ||
236 | Moonlight The user restores its own HP. The amount of HP regained varies with the weather. | — | —% | 5 | ||
246 | Ancient Power The user attacks with a prehistoric power. This may also boost all the user's stats at once. | 60 | 100% | 5 | ||
275 | Ingrain The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. | — | —% | 20 | ||
335 | Block The user blocks the target's way with arms spread wide to prevent the target from fleeing. | — | —% | 5 |