Golett
-
Ground
-
Ghost
0622
Size
1.0 m
92.0 kg
Gender ratio
Genderless
Catch rate
190 / 255
35.18 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 Attack
Stats
HP59
Attack74
Defense50
Sp. Atk35
Sp. Def50
Speed35
—
Total303
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Iron Fist
Powers up punching moves.
Klutz
The Pokémon can't use any held items.
No Guard
The Pokémon employs no-guard tactics to ensure incoming and outgoing attacks always land.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Golbit
-
en Golett
-
es Golett
-
fr Gringolem
-
it Golett
-
ja ゴビット
-
ja-hrkt ゴビット
-
ja-roma Gobit
-
ko 골비람
-
zh-hans 泥偶小人
-
zh-hant 泥偶小人
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Mud-Slap The user hurls mud in the target's face to inflict damage and lower its accuracy. | 20 | 100% | 10 | ||
1 | Astonish The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | 30 | 100% | 15 | ||
4 | Defense Curl The user curls up and boosts its Defense stat. | — | —% | 40 | ||
8 | Pound The target is physically pounded with a long tail, a foreleg, or the like. | 40 | 100% | 35 | ||
12 | Shadow Punch The user throws a punch from the shadows. This attack never misses. | 60 | —% | 20 | ||
16 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 | ||
20 | Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | — | 100% | 15 | ||
24 | Stomping Tantrum Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 75 | 100% | 10 | ||
28 | Iron Defense The user hardens its body's surface like iron, sharply boosting its Defense stat. | — | —% | 15 | ||
32 | Mega Punch The target is slugged by a punch thrown with muscle-packed power. | 80 | 85% | 20 | ||
36 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
40 | Heavy Slam The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | — | 100% | 10 | ||
44 | Phantom Force The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | 90 | 100% | 10 | ||
48 | Hammer Arm The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. | 100 | 90% | 10 | ||
52 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | 100 | 100% | 10 | ||
56 | Dynamic Punch The user attacks by punching the target with full concentrated power. This also confuses the target. | 100 | 50% | 5 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM05 | Mud-Slap The user hurls mud in the target's face to inflict damage and lower its accuracy. | 20 | 100% | 10 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM12 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM17 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM28 | Bulldoze The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | 60 | 100% | 20 | ||
TM29 | Hex This relentless attack does massive damage to a target affected by status conditions. | 65 | 100% | 10 | ||
TM34 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 55 | 95% | 15 | ||
TM36 | Rock Tomb The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 60 | 95% | 15 | ||
TM39 | Low Sweep The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 65 | 100% | 20 | ||
TM42 | Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | — | 100% | 15 | ||
TM43 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM51 | Sandstorm A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | — | —% | 10 | ||
TM55 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. | 80 | 100% | 10 | ||
TM58 | Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 75 | 100% | 15 | ||
TM66 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 85 | 100% | 15 | ||
TM67 | Fire Punch The target is attacked with a fiery punch. This may also leave the target with a burn. | 75 | 100% | 15 | ||
TM68 | Thunder Punch The target is attacked with an electrified punch. This may also leave the target with paralysis. | 75 | 100% | 15 | ||
TM69 | Ice Punch The target is attacked with an icy punch. This may also leave the target frozen. | 75 | 100% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM73 | Drain Punch The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM74 | Reflect A wondrous wall of light is put up to reduce damage from physical moves for five turns. | — | —% | 20 | ||
TM81 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM84 | Stomping Tantrum Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. | 75 | 100% | 10 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM86 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 75 | 90% | 10 | ||
TM92 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | — | —% | 10 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM104 | Iron Defense The user hardens its body's surface like iron, sharply boosting its Defense stat. | — | —% | 15 | ||
TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
TM116 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | — | —% | 20 | ||
TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | 90 | 100% | 10 | ||
TM121 | Heavy Slam The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | — | 100% | 10 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM133 | Earth Power The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | 90 | 100% | 10 | ||
TM135 | Ice Beam The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | 90 | 100% | 10 | ||
TM149 | Earthquake The user sets off an earthquake that strikes every Pokémon around it. | 100 | 100% | 10 | ||
TM151 | Phantom Force The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | 90 | 100% | 10 | ||
TM158 | Focus Blast The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | 120 | 70% | 5 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM178 | Gravity Enables Flying types or Pokémon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. | — | —% | 5 | ||
TM179 | Smack Down The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. | 50 | 100% | 15 | ||
TM180 | Gyro Ball The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. | — | 100% | 5 | ||
TM181 | Knock Off The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 65 | 100% | 20 | ||
TM192 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 150 | 100% | 20 | ||
TM198 | Poltergeist The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | 110 | 90% | 5 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM204 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM215 | Scorching Sands The user throws scorching sand at the target to attack. This may also leave the target with a burn. | 70 | 100% | 10 | ||
TM224 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 |