Grimer
-
Poison
0088
Size
0.9 m
30.0 kg
Gender ratio
50 %
50 %
Catch rate
190 / 255
35.18 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 HP
Stats
HP80
Attack80
Defense50
Sp. Atk40
Sp. Def50
Speed25
—
Total325
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Stench
By releasing a stench when attacking, the Pokémon may cause the target to flinch.
Sticky Hold
The Pokémon's held items cling to its sticky body and cannot be removed by other Pokémon.
Poison Touch
May poison a target when the Pokémon makes contact.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Sleima
-
en Grimer
-
es Grimer
-
fr Tadmorv
-
it Grimer
-
ja ベトベター
-
ja-hrkt ベトベター
-
ja-roma Betbeter
-
ko 질퍽이
-
zh-hans 臭泥
-
zh-hant 臭泥
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Pound The target is physically pounded with a long tail, a foreleg, or the like. | 40 | 100% | 35 | ||
1 | Poison Gas A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits. | — | 90% | 40 | ||
4 | Harden The user stiffens all the muscles in its body to boost its Defense stat. | — | —% | 30 | ||
7 | Mud-Slap The user hurls mud in the target's face to inflict damage and lower its accuracy. | 20 | 100% | 10 | ||
12 | Disable For four turns, the target will be unable to use whichever move it last used. | — | 100% | 20 | ||
15 | Sludge The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 65 | 100% | 20 | ||
18 | Mud Shot The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 55 | 95% | 15 | ||
21 | Minimize The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. | — | —% | 10 | ||
26 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | — | 90% | 10 | ||
29 | Sludge Bomb The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 90 | 100% | 10 | ||
32 | Sludge Wave The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | 95 | 100% | 10 | ||
37 | Screech An earsplitting screech harshly lowers the target's Defense stat. | — | 85% | 40 | ||
40 | Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. | 120 | 80% | 5 | ||
43 | Acid Armor The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat. | — | —% | 20 | ||
46 | Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | 120 | 90% | 10 | ||
48 | Memento The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | — | 100% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM05 | Mud-Slap The user hurls mud in the target's face to inflict damage and lower its accuracy. | 20 | 100% | 10 | ||
TM06 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | — | 100% | 10 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM13 | Acid Spray The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | 40 | 100% | 20 | ||
TM17 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM29 | Hex This relentless attack does massive damage to a target affected by status conditions. | 65 | 100% | 10 | ||
TM35 | Mud Shot The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | 55 | 95% | 15 | ||
TM36 | Rock Tomb The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 60 | 95% | 15 | ||
TM43 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
TM45 | Venoshock The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | 65 | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM51 | Sandstorm A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | — | —% | 10 | ||
TM55 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. | 80 | 100% | 10 | ||
TM59 | Zen Headbutt The user focuses its willpower to its head and attacks the target. This may also make the target flinch. | 80 | 90% | 15 | ||
TM66 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 85 | 100% | 15 | ||
TM67 | Fire Punch The target is attacked with a fiery punch. This may also leave the target with a burn. | 75 | 100% | 15 | ||
TM68 | Thunder Punch The target is attacked with an electrified punch. This may also leave the target with paralysis. | 75 | 100% | 15 | ||
TM69 | Ice Punch The target is attacked with an icy punch. This may also leave the target frozen. | 75 | 100% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM73 | Drain Punch The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM80 | Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | — | —% | 10 | ||
TM83 | Poison Jab The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 80 | 100% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM86 | Rock Slide Large boulders are hurled at opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch. | 75 | 90% | 10 | ||
TM87 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | — | 100% | 20 | ||
TM92 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | — | —% | 10 | ||
TM102 | Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. | 120 | 80% | 5 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM111 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
TM125 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 90 | 100% | 15 | ||
TM126 | Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 90 | 100% | 15 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM141 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 110 | 85% | 5 | ||
TM148 | Sludge Bomb The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | 90 | 100% | 10 | ||
TM166 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | 110 | 70% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM174 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | — | —% | 30 | ||
TM175 | Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn. | — | 90% | 10 | ||
TM202 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | — | —% | 20 | ||
TM214 | Sludge Wave The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those it hits. | 95 | 100% | 10 | ||
TM224 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 |
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
114 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | — | —% | 30 | ||
174 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 | ||
212 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | — | —% | 5 | ||
254 | Stockpile The user stores power and boosts its Defense and Sp. Def stats. This move can be used up to three times. | — | —% | 20 | ||
255 | Spit Up The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power. | — | 100% | 10 | ||
256 | Swallow The power stored using the move Stockpile is absorbed by the user to restore its own HP. The more power is stored, the more HP is restored. | — | —% | 10 | ||
325 | Shadow Punch The user throws a punch from the shadows. This attack never misses. | 60 | —% | 20 | ||
425 | Shadow Sneak The user extends its shadow and attacks the target from behind. This move always goes first. | 40 | 100% | 30 | ||
491 | Acid Spray The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | 40 | 100% | 20 |