Lampent
-
Ghost
-
Fire
0608
Size
0.6 m
13.0 kg
Gender ratio
50 %
50 %
Catch rate
90 / 255
20.09 %
Breeding
Growth rate
1,059,860 exp
medium slow
EV yield
-
2 Sp. Atk
Stats
HP60
Attack40
Defense60
Sp. Atk95
Sp. Def60
Speed55
—
Total370
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Flash Fire
If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
Flame Body
Contact with the Pokémon may burn the attacker.
Infiltrator
The Pokémon's moves are unaffected by the target's barriers, substitutes, and the like.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Laternecto
-
en Lampent
-
es Lampent
-
fr Mélancolux
-
it Lampent
-
ja ランプラー
-
ja-hrkt ランプラー
-
ja-roma Lampler
-
ko 램프라
-
zh-hans 灯火幽灵
-
zh-hant 燈火幽靈
Moves
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
114 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | — | —% | 30 | ||
151 | Acid Armor The user alters its cellular structure to liquefy itself, sharply boosting its Defense stat. | — | —% | 20 | ||
471 | Power Split The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target. | — | —% | 10 | ||
499 | Clear Smog The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | 50 | —% | 15 |
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Ember The target is attacked with small flames. This may also leave the target with a burn. | 40 | 100% | 25 | ||
1 | Minimize The user compresses its body to make itself look smaller, which sharply boosts its evasiveness. | — | —% | 10 | ||
1 | Smog The target is attacked with a discharge of filthy gases. This may also poison the target. | 30 | 70% | 20 | ||
1 | Astonish The user attacks the target by crying out in a startling fashion. This may also make the target flinch. | 30 | 100% | 15 | ||
12 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
16 | Hex This relentless attack does massive damage to a target affected by status conditions. | 65 | 100% | 10 | ||
20 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. | — | 85% | 15 | ||
24 | Fire Spin The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 35 | 85% | 15 | ||
28 | Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | — | 100% | 15 | ||
32 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 | ||
36 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
40 | Inferno The user attacks by engulfing the target in an intense fire. This leaves the target with a burn. | 100 | 50% | 5 | ||
46 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | — | —% | 10 | ||
52 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | — | —% | 20 | ||
58 | Overheat The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
64 | Memento The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. | — | 100% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM17 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM24 | Fire Spin The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 35 | 85% | 15 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM29 | Hex This relentless attack does massive damage to a target affected by status conditions. | 65 | 100% | 10 | ||
TM38 | Flame Charge Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 50 | 100% | 20 | ||
TM42 | Night Shade The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | — | 100% | 15 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM87 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | — | 100% | 20 | ||
TM92 | Imprison If opposing Pokémon know any move also known by the user, they are prevented from using it. | — | —% | 10 | ||
TM94 | Dark Pulse The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 80 | 100% | 15 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM107 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. | — | 85% | 15 | ||
TM109 | Trick The user catches the target off guard and swaps the target's held item with its own. | — | 100% | 10 | ||
TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
TM118 | Heat Wave The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 95 | 90% | 10 | ||
TM119 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 90 | 100% | 10 | ||
TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | 90 | 100% | 10 | ||
TM125 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 90 | 100% | 15 | ||
TM129 | Calm Mind The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | — | —% | 20 | ||
TM141 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 110 | 85% | 5 | ||
TM157 | Overheat The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
TM161 | Trick Room The user creates a bizarre area in which slower Pokémon get to move first for five turns. | — | —% | 5 | ||
TM165 | Flare Blitz The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 120 | 100% | 15 | ||
TM168 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 120 | 100% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM174 | Haze The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | — | —% | 30 | ||
TM177 | Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | — | 100% | 10 | ||
TM195 | Burning Jealousy The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 70 | 100% | 5 | ||
TM198 | Poltergeist The user attacks by controlling the target's item. This move fails if the target isn't holding an item. | 110 | 90% | 5 | ||
TM199 | Lash Out The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 75 | 100% | 5 | ||
TM202 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | — | —% | 20 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM207 | Temper Flare Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 75 | 100% | 10 | ||
TM219 | Skitter Smack The user skitters behind the target to attack. This also lowers the target's Sp. Atk stat. | 70 | 90% | 10 | ||
TM224 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 |