Hisuian Form
-
Grass
-
Fighting
0549
Size
1.2 m
19.2 kg
Gender ratio
0 %
100 %
Catch rate
75 / 255
17.52 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
2 Sp. Atk
Stats
HP70
Attack105
Defense75
Sp. Atk50
Sp. Def75
Speed105
—
Total480
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Chlorophyll
Boosts the Pokémon's Speed stat in harsh sunlight.
Hustle
Boosts the Pokémon's Attack stat but lowers its accuracy.
Leaf Guard
Prevents status conditions in harsh sunlight.
Locations
Not encountered in the wild.
Evolution
Localization
-
de Dressella
-
en Lilligant
-
es Lilligant
-
fr Fragilady
-
it Lilligant
-
ja ドレディア
-
ja-hrkt ドレディア
-
ja-roma Dredear
-
ko 드레디어
-
zh-hans 裙儿小姐
-
zh-hant 裙兒小姐
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
Evolve | Victory Dance The user performs an intense dance to usher in victory, boosting its Attack, Defense, and Speed stats. | — | —% | 10 | ||
1 | Mega Kick The target is attacked by a kick launched with muscle-packed power. | 120 | 75% | 5 | ||
1 | Absorb A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 20 | 100% | 25 | ||
1 | Mega Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 40 | 100% | 15 | ||
1 | Leech Seed A seed is planted on the target. It steals some HP from the target every turn. | — | 90% | 10 | ||
1 | Growth The user's body grows all at once, boosting the Attack and Sp. Atk stats. | — | —% | 20 | ||
1 | Stun Spore The user scatters a cloud of numbing powder that paralyzes the target. | — | 75% | 30 | ||
1 | Sleep Powder The user scatters a cloud of soporific dust that puts the target to sleep. | — | 75% | 15 | ||
1 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
1 | Synthesis The user restores its own HP. The amount of HP regained varies with the weather. | — | —% | 5 | ||
1 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
1 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
1 | Teeter Dance The user performs a wobbly dance that confuses every Pokémon around it. | — | 100% | 20 | ||
1 | Magical Leaf The user scatters curious leaves that chase the target. This attack never misses. | 60 | —% | 20 | ||
1 | Leaf Blade The user handles a sharp leaf like a sword and cuts the target to inflict damage. This move has a heightened chance of landing a critical hit. | 90 | 100% | 15 | ||
1 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 90 | 100% | 10 | ||
1 | Defog A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness. | — | —% | 15 | ||
1 | Leaf Storm The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
1 | Entrainment The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | — | 100% | 15 | ||
1 | After You The user helps the target and makes it use its move right after the user. | — | —% | 15 | ||
1 | Petal Blizzard The user stirs up a violent petal blizzard and damages everything around it. | 90 | 100% | 15 | ||
1 | Solar Blade The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. | 125 | 100% | 10 | ||
5 | Axe Kick The user attacks by kicking up into the air and slamming its heel down upon the target. This may also confuse the target. If it misses, the user takes damage instead. | 120 | 90% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM02 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | — | 100% | 20 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM12 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM14 | Acrobatics The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | 55 | 100% | 15 | ||
TM20 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 50 | 100% | 20 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM27 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | 60 | —% | 20 | ||
TM33 | Magical Leaf The user scatters curious leaves that chase the target. This attack never misses. | 60 | —% | 20 | ||
TM39 | Low Sweep The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 65 | 100% | 20 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM56 | Bullet Seed The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | 25 | 100% | 30 | ||
TM58 | Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 75 | 100% | 15 | ||
TM65 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 75 | 95% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM71 | Seed Bomb The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 80 | 100% | 15 | ||
TM80 | Metronome The user waggles a finger and stimulates its brain into randomly using nearly any move. | — | —% | 10 | ||
TM81 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM83 | Poison Jab The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 80 | 100% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM88 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | — | —% | 20 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM111 | Giga Drain A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | 75 | 100% | 10 | ||
TM119 | Energy Ball The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | 90 | 100% | 10 | ||
TM122 | Encore The user compels the target to keep using the move it encored for three turns. | — | 100% | 5 | ||
TM124 | Ice Spinner The user covers its feet in thin ice and twirls around, slamming into the target. This move's spinning motion also destroys the terrain. | 80 | 100% | 15 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM131 | Pollen Puff The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. | 90 | 100% | 15 | ||
TM137 | Grassy Terrain The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokémon on the ground a little every turn and powers up Grass-type moves. | — | —% | 10 | ||
TM152 | Giga Impact The user charges at the target using every bit of its power. The user can't move on the next turn. | 150 | 90% | 5 | ||
TM159 | Leaf Storm The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
TM160 | Hurricane The user attacks by wrapping its opponent in a fierce wind. This may also confuse the target. | 110 | 70% | 10 | ||
TM163 | Hyper Beam The target is attacked with a powerful beam. The user can't move on the next turn. | 150 | 90% | 5 | ||
TM167 | Close Combat The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | 120 | 100% | 5 | ||
TM168 | Solar Beam The user gathers light on the first turn, then blasts a bundled beam on the next turn. | 120 | 100% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM184 | Vacuum Wave The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. | 40 | 100% | 30 | ||
TM190 | Solar Blade The user gathers light on the first turn, then fills a blade with the light's energy and attacks on the next turn. | 125 | 100% | 10 | ||
TM193 | Weather Ball This move's type and power change depending on the weather at the time the move is used. | 50 | 100% | 10 | ||
TM194 | Grassy Glide Gliding on the ground, the user attacks the target. This move always goes first on Grassy Terrain. | 55 | 100% | 20 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM206 | Petal Blizzard The user stirs up a violent petal blizzard and damages everything around it. | 90 | 100% | 15 | ||
TM212 | Triple Axel A consecutive three-kick attack that becomes more powerful with each successful hit. | 20 | 90% | 10 | ||
TM213 | Coaching The user properly coaches its ally Pokémon, boosting their Attack and Defense stats. | — | —% | 10 | ||
TM229 | Upper Hand The user reacts to the target's movement and strikes with the heel of its palm, making the target flinch. This move fails if the target is not readying a priority move. | 65 | 100% | 15 |