Magby
-
Fire
0240
Size
0.7 m
21.4 kg
Gender ratio
75 %
25 %
Catch rate
45 / 255
11.94 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 Speed
Stats
HP45
Attack75
Defense37
Sp. Atk70
Sp. Def55
Speed83
—
Total365
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Flame Body
Contact with the Pokémon may burn the attacker.
Vital Spirit
The Pokémon is full of vitality, and that prevents it from falling asleep.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Magby
-
en Magby
-
es Magby
-
fr Magby
-
it Magby
-
ja ブビィ
-
ja-hrkt ブビィ
-
ja-roma Buby
-
ko 마그비
-
zh-hans 鸭嘴宝宝
-
zh-hant 鴨嘴寶寶
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Leer The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | — | 100% | 30 | ||
1 | Smog The target is attacked with a discharge of filthy gases. This may also poison the target. | 30 | 70% | 20 | ||
4 | Ember The target is attacked with small flames. This may also leave the target with a burn. | 40 | 100% | 25 | ||
8 | Smokescreen The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | — | 100% | 20 | ||
12 | Clear Smog The user attacks the target by throwing a clump of special mud. All stat changes are eliminated. | 50 | —% | 15 | ||
16 | Flame Wheel The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn. | 60 | 100% | 25 | ||
20 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
24 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | — | 100% | 10 | ||
28 | Fire Punch The target is attacked with a fiery punch. This may also leave the target with a burn. | 75 | 100% | 15 | ||
32 | Lava Plume The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn. | 80 | 100% | 15 | ||
36 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
40 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 90 | 100% | 15 | ||
44 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
48 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 110 | 85% | 5 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM06 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | — | 100% | 10 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM12 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM13 | Acid Spray The user attacks by spitting fluid that works to melt the target. This also harshly lowers the target's Sp. Def stat. | 40 | 100% | 20 | ||
TM17 | Confuse Ray The target is exposed to a sinister ray that causes confusion. | — | 100% | 10 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM24 | Fire Spin The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | 35 | 85% | 15 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM38 | Flame Charge Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat. | 50 | 100% | 20 | ||
TM43 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM58 | Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 75 | 100% | 15 | ||
TM66 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 85 | 100% | 15 | ||
TM67 | Fire Punch The target is attacked with a fiery punch. This may also leave the target with a burn. | 75 | 100% | 15 | ||
TM68 | Thunder Punch The target is attacked with an electrified punch. This may also leave the target with paralysis. | 75 | 100% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM83 | Poison Jab The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 80 | 100% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM107 | Will-O-Wisp The user shoots a sinister flame at the target to inflict a burn. | — | 85% | 15 | ||
TM118 | Heat Wave The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn. | 95 | 90% | 10 | ||
TM120 | Psychic The target is hit with a strong telekinetic force to inflict damage. This may also lower the target’s Sp. Def stat. | 90 | 100% | 10 | ||
TM125 | Flamethrower The target is scorched with an intense blast of fire. This may also leave the target with a burn. | 90 | 100% | 15 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM141 | Fire Blast The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn. | 110 | 85% | 5 | ||
TM157 | Overheat The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | 130 | 90% | 5 | ||
TM165 | Flare Blitz The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn. | 120 | 100% | 15 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM192 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 150 | 100% | 20 | ||
TM195 | Burning Jealousy The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn. | 70 | 100% | 5 | ||
TM204 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM207 | Temper Flare Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed. | 75 | 100% | 10 | ||
TM224 | Curse A move that has different effects depending on whether the user is a Ghost type or not. | — | —% | 10 |
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
183 | Mach Punch The user throws a punch at blinding speed. This move always goes first. | 40 | 100% | 30 | ||
187 | Belly Drum The user maximizes its Attack stat but loses HP equal to half its max HP. | — | —% | 10 | ||
223 | Dynamic Punch The user attacks by punching the target with full concentrated power. This also confuses the target. | 100 | 50% | 5 | ||
238 | Cross Chop The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. | 100 | 80% | 5 | ||
264 | Focus Punch The user focuses its mind before launching a punch. This move fails if the user is hit before using the move. | 150 | 100% | 20 | ||
266 | Follow Me The user draws attention to itself, making all opposing Pokémon take aim only at the user. | — | —% | 20 | ||
562 | Belch The user lets out a damaging belch at the target. The user must eat a held Berry to use this move. | 120 | 90% | 10 |