Pawniard
-
Dark
-
Steel
0624
Size
0.5 m
10.2 kg
Gender ratio
50 %
50 %
Catch rate
120 / 255
24.93 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 Attack
Stats
HP45
Attack85
Defense70
Sp. Atk40
Sp. Def40
Speed60
—
Total340
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Defiant
If the Pokémon has any stat lowered by an opposing Pokémon, its Attack stat will be boosted sharply.
Inner Focus
The Pokémon's intense focus prevents it from flinching or being affected by Intimidate.
Pressure
Puts other Pokémon under pressure, causing them to expend more PP to use their moves.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Gladiantri
-
en Pawniard
-
es Pawniard
-
fr Scalpion
-
it Pawniard
-
ja コマタナ
-
ja-hrkt コマタナ
-
ja-roma Komatana
-
ko 자망칼
-
zh-hans 驹刀小兵
-
zh-hant 駒刀小兵
Moves
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
29 | Headbutt The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 70 | 100% | 15 | ||
212 | Mean Look The user pins the target with a dark, arresting look. The target becomes unable to flee. | — | —% | 5 | ||
389 | Sucker Punch This move enables the user to attack first. This move fails if the target is not readying an attack. | 70 | 100% | 5 | ||
501 | Quick Guard The user protects itself and its allies from priority moves. | — | —% | 15 |
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Scratch Hard, pointed, sharp claws rake the target to inflict damage. | 40 | 100% | 35 | ||
1 | Leer The user gives opposing Pokémon an intimidating leer that lowers their Defense stats. | — | 100% | 30 | ||
5 | Fury Cutter The user attacks by slashing the target with scythes, claws, or the like. This attack becomes more powerful if it hits in succession. | 40 | 95% | 20 | ||
10 | Metal Claw The target is raked with steel claws. This may also boost the user's Attack stat. | 50 | 95% | 35 | ||
15 | Torment The user torments and enrages the target, making it incapable of using the same move twice in a row. | — | 100% | 15 | ||
20 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | — | 100% | 10 | ||
25 | Assurance This move's power is doubled if the target has already taken some damage in the same turn. | 60 | 100% | 10 | ||
30 | Metal Sound A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | — | 85% | 40 | ||
35 | Slash The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | 70 | 100% | 20 | ||
40 | Night Slash The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | 70 | 100% | 15 | ||
45 | Iron Defense The user hardens its body's surface like iron, sharply boosting its Defense stat. | — | —% | 15 | ||
50 | Retaliate The user takes revenge for a fainted ally. This move's power is boosted if an ally fainted in the previous turn. | 70 | 100% | 5 | ||
55 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | 80 | 100% | 15 | ||
60 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | — | —% | 20 | ||
65 | Guillotine A vicious tearing attack with big pincers. The target faints instantly if this attack hits. | — | 30% | 5 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM06 | Scary Face The user frightens the target with a scary face to harshly lower its Speed stat. | — | 100% | 10 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM12 | Low Kick A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM27 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | 60 | —% | 20 | ||
TM30 | Snarl The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 55 | 95% | 15 | ||
TM31 | Metal Claw The target is raked with steel claws. This may also boost the user's Attack stat. | 50 | 95% | 35 | ||
TM36 | Rock Tomb The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | 60 | 95% | 15 | ||
TM39 | Low Sweep The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | 65 | 100% | 20 | ||
TM43 | Fling The user flings its held item at the target to attack. This move's power and effects depend on the item. | — | 100% | 10 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM51 | Sandstorm A five-turn sandstorm is summoned to damage all Pokémon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | — | —% | 10 | ||
TM55 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. | 80 | 100% | 10 | ||
TM57 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 40 | 100% | 40 | ||
TM58 | Brick Break The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | 75 | 100% | 15 | ||
TM61 | Shadow Claw The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 70 | 100% | 15 | ||
TM62 | Foul Play The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 95 | 100% | 15 | ||
TM65 | Air Slash The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | 75 | 95% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM81 | Grass Knot The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | — | 100% | 20 | ||
TM82 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | — | 90% | 20 | ||
TM83 | Poison Jab The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | 80 | 100% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM87 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | — | 100% | 20 | ||
TM88 | Swords Dance A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | — | —% | 20 | ||
TM93 | Flash Cannon The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | 80 | 100% | 10 | ||
TM94 | Dark Pulse The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 80 | 100% | 15 | ||
TM99 | Iron Head The user slams the target with its steel-hard head. This may also make the target flinch. | 80 | 100% | 15 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM104 | Iron Defense The user hardens its body's surface like iron, sharply boosting its Defense stat. | — | —% | 15 | ||
TM105 | X-Scissor The user slashes at the target by crossing its scythes, claws, or the like as if they were a pair of scissors. | 80 | 100% | 15 | ||
TM116 | Stealth Rock The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle. | — | —% | 20 | ||
TM150 | Stone Edge The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | 100 | 80% | 5 | ||
TM170 | Steel Beam The user fires a beam of steel that it collected from its entire body. This also damages the user. | 140 | 95% | 5 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM177 | Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | — | 100% | 10 | ||
TM199 | Lash Out The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 75 | 100% | 5 | ||
TM223 | Metal Sound A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. | — | 85% | 40 |