Meowth
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Normal
0052
Size
0.4 m
4.2 kg
Gender ratio
50 %
50 %
Catch rate
255 / 255
43.87 %
Breeding
Growth rate
1,000,000 exp
medium
EV yield
-
1 Speed
Stats
HP40
Attack45
Defense35
Sp. Atk40
Sp. Def40
Speed90
—
Total290
Type effectiveness
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Abilities
Pickup
The Pokémon may pick up an item another Pokémon used during a battle. It may pick up items outside of battle, too.
Technician
Powers up weak moves so the Pokémon can deal more damage with them.
Unnerve
Unnerves opposing Pokémon and makes them unable to eat Berries.
Locations
Not encountered in Scarlet & Violet.
Evolution
Localization
-
de Mauzi
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en Meowth
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es Meowth
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fr Miaouss
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it Meowth
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ja ニャース
-
ja-hrkt ニャース
-
ja-roma Nyarth
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ko 나옹
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zh-hans 喵喵
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zh-hant 喵喵
Moves
Level-Up
Level | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
1 | Growl The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats. | — | 100% | 40 | ||
1 | Fake Out This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. | 40 | 100% | 10 | ||
4 | Feint This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. | 30 | 100% | 10 | ||
8 | Scratch Hard, pointed, sharp claws rake the target to inflict damage. | 40 | 100% | 35 | ||
12 | Pay Day Coins are hurled at the target to inflict damage. Money is earned after the battle. | 40 | 100% | 20 | ||
16 | Bite The target is bitten with viciously sharp fangs. This may also make the target flinch. | 60 | 100% | 25 | ||
20 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | — | 100% | 20 | ||
24 | Assurance This move's power is doubled if the target has already taken some damage in the same turn. | 60 | 100% | 10 | ||
29 | Fury Swipes The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. | 18 | 80% | 15 | ||
32 | Screech An earsplitting screech harshly lowers the target's Defense stat. | — | 85% | 40 | ||
36 | Slash The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. | 70 | 100% | 20 | ||
40 | Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | — | —% | 20 | ||
44 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 90 | 90% | 10 |
Technical Machine
Item | Move | Power | Accuracy | PP | ||
|---|---|---|---|---|---|---|
TM01 | Take Down A reckless full-body charge attack for slamming into the target. This also damages the user a little. | 90 | 85% | 20 | ||
TM02 | Charm The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | — | 100% | 20 | ||
TM03 | Fake Tears The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | — | 100% | 20 | ||
TM04 | Agility The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | — | —% | 30 | ||
TM07 | Protect This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | — | —% | 10 | ||
TM18 | Thief The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 60 | 100% | 25 | ||
TM20 | Trailblaze The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. | 50 | 100% | 20 | ||
TM22 | Chilling Water The user attacks the target by showering it with water that's so cold it saps the target's power. This also lowers the target's Attack stat. | 50 | 100% | 20 | ||
TM25 | Facade This move's power is doubled if the user is poisoned, burned, or paralyzed. | 70 | 100% | 20 | ||
TM27 | Aerial Ace The user confounds the target with speed, then slashes. This attack never misses. | 60 | —% | 20 | ||
TM30 | Snarl The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokémon. | 55 | 95% | 15 | ||
TM31 | Metal Claw The target is raked with steel claws. This may also boost the user's Attack stat. | 50 | 95% | 35 | ||
TM32 | Swift Star-shaped rays are shot at opposing Pokémon. This attack never misses. | 60 | —% | 20 | ||
TM34 | Icy Wind The user attacks with a gust of chilled air. This also lowers opposing Pokémon's Speed stats. | 55 | 95% | 15 | ||
TM47 | Endure The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | — | —% | 10 | ||
TM49 | Sunny Day The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | — | —% | 5 | ||
TM50 | Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | — | —% | 5 | ||
TM55 | Dig The user burrows into the ground on the first turn, then attacks on the next turn. | 80 | 100% | 10 | ||
TM57 | False Swipe A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | 40 | 100% | 40 | ||
TM60 | U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | 70 | 100% | 20 | ||
TM61 | Shadow Claw The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | 70 | 100% | 15 | ||
TM62 | Foul Play The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | 95 | 100% | 15 | ||
TM66 | Body Slam The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | 85 | 100% | 15 | ||
TM70 | Sleep Talk The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | — | —% | 10 | ||
TM71 | Seed Bomb The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | 80 | 100% | 15 | ||
TM82 | Thunder Wave The user launches a weak jolt of electricity that paralyzes the target. | — | 90% | 20 | ||
TM85 | Rest The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | — | —% | 5 | ||
TM87 | Taunt The target is taunted into a rage that allows it to use only attack moves for three turns. | — | 100% | 20 | ||
TM94 | Dark Pulse The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | 80 | 100% | 15 | ||
TM101 | Power Gem The user attacks with a ray of light that sparkles as if it were made of gemstones. | 80 | 100% | 20 | ||
TM102 | Gunk Shot The user shoots filthy garbage at the target to attack. This may also poison the target. | 120 | 80% | 5 | ||
TM103 | Substitute The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | — | —% | 10 | ||
TM114 | Shadow Ball The user attacks by hurling a shadowy blob at the target. This may also lower the target’s Sp. Def stat. | 80 | 100% | 15 | ||
TM117 | Hyper Voice The user attacks by letting loose a horribly loud, resounding cry. | 90 | 100% | 10 | ||
TM126 | Thunderbolt The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | 90 | 100% | 15 | ||
TM127 | Play Rough The user attacks by playing rough with the target. This may also lower the target's Attack stat. | 90 | 90% | 10 | ||
TM128 | Amnesia The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | — | —% | 20 | ||
TM130 | Helping Hand The user assists an ally by boosting the power of that ally's attack. | — | —% | 20 | ||
TM140 | Nasty Plot The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | — | —% | 20 | ||
TM166 | Thunder A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | 110 | 70% | 10 | ||
TM171 | Tera Blast If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. | 80 | 100% | 10 | ||
TM177 | Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | — | 100% | 10 | ||
TM181 | Knock Off The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. | 65 | 100% | 20 | ||
TM199 | Lash Out The user lashes out to vent its frustration toward the target. This move's power is doubled if the user's stats were lowered during this turn. | 75 | 100% | 5 | ||
TM202 | Pain Split The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. | — | —% | 20 | ||
TM203 | Psych Up The user hypnotizes itself into copying any stat change made by the target. | — | —% | 10 | ||
TM204 | Double-Edge A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. | 120 | 100% | 15 | ||
TM205 | Endeavor The user inflicts damage by cutting down the target's HP to roughly equal the user's HP. | — | 100% | 5 | ||
TM221 | Throat Chop The user attacks the target's throat, and the resultant suffering prevents the target from using sound-based moves for two turns. | 80 | 100% | 15 |
Egg
Move | Power | Accuracy | PP | |||
|---|---|---|---|---|---|---|
39 | Tail Whip The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats. | — | 100% | 30 | ||
95 | Hypnosis The user employs hypnotic suggestion to make the target fall asleep. | — | 60% | 20 | ||
175 | Flail The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. | — | 100% | 15 | ||
180 | Spite The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | — | 100% | 10 | ||
343 | Covet The user endearingly approaches the target, then steals the target's held item. | 60 | 100% | 25 | ||
387 | Last Resort This move can be used only after the user has used all the other moves it knows in the battle. | 140 | 100% | 5 |